Emmy Castelain

SENIORĀ 3DĀ GENERALIST

recent projects

Miss Moxy Rigging and lighting on feature film at Fabrique Fantastique Belgium

skill set

generalist bringing 10+ years experience of CG movies and series production with a focus on lighting/rendering as well as rigging and the development of automating each process.

  • compositings
  • lighting and rendering
  • character and prop rigging
  • Developer of rigging tools and games in Unity

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past projects

featured movies and series

I began my career as a modeller and shading artist before expanding into lighting and rigging. I now work as a Python developer specializing in the animation industry, with experience across animated series, feature films, and VFX for film and television. I work extensively with tools such as Maya and Houdini, and I am based in Brussels. Alongside production work, I develop tools and scripts in Unity for VR projects and enjoy exploring new 3D workflows to push both technical efficiency and creative expression. My practice sits at the intersection of engineering and artistry, which continues to shape the direction of my career.

personal work

Some personal projects includign a VR game - Lingo XR : learn languages with AI. Availlable on the Meta Store

Get in touch